0.8.6r Release


This version is the same as 0.8.5r (doesn’t added new content)

Changelog:

~ Removed the persistent value from character paths (as it was causing issues)

~ Removed a choice with Lauren on Day4 night (it wasn’t needed and now the scene just continues till the next choice)

~ Added a Path option to the quick menu (so you can enable/disable character paths on the fly (handy if you come off a path))

I wanted to add a Custom Start feature so you could just pick a day and the characters you want and hit Start, then you would play from that day.

However, character paths needed to have a persistent value (so they could be called from outside of the story and be changed (ie)the custom start menu).

This (as you may have noticed) caused issues with saves containing different paths.

So if you had save(A) with just the lauren path, and then did another playthrough with just emily and saved that as save(B), when you loaded save(A) you would not be on lauren’s path and instead be only on the paths in save(B).

The custom start feature would have been nice, but if it’s going to break other things, then I’ll just scrap the idea.

Your saves should work from 0.8.5r, as I coded it to just switch the variables around after you load/start a game.

Files

Update 0.8.6r - PC
External
20 days ago
Update 0.8.6r - MAC
External
20 days ago
Update 0.8.6r - APK
External
20 days ago

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